Plant Husbandry

Genre

Business management/dating sim

Project Type

AIE / Group Project

Software Used

  • Unity
  • Visual Studio
  • Sourcetree
  • Photoshop
  • Microsoft Excel
  • Audacity
  • Jira

Primary Roles

Lead Programmer

My Contributions

  • Managing task tracking (Jira)
  • Running daily standups
  • Programming
  • Design contributions
  • Audio design contributions
  • Repository management

Team Members

Alfonso Lafosse

Jared Threadgold

I worked on "Plant Husbandry" in a team of 3 for a sound design unit.

"Plant Husbandry" is a person-plant growing dating sim where the player takes orders from customers wanting to find their perfect partner. The player grows and waters person-plants with special fertilizer that is created by mixing specific amounts of ingredients that correspond to personality and physical traits. By mixing these fertilizers the player tries to create a customer's dream partner. Depending on how successful the customer’s first date is with the person-plant the player earns increasing amounts of money.

(3D art assets were sourced for free on the Unity Asset Store, 2D art assets were designed by a team member)